It’s probably the longest gap between updates, but there was a lot of behind the scenes things happening. I worked on things most days, but didn’t have time...
Version 1.7 New Unit frams. Hopefully these will be less intrusive than the old ones. Health bars on units Inventory has levels, and gear improves based on the...
Version 1.6 released This is probably the biggest leap in the game. Going forward, say goodbye to the armored Knight character, he was always a place holder for...
Version 1.5 Improved depth of field calculations. Player now “sees” things he passes by in a move, filling in spaces that were missed in the previous versio...
Version 1.3 Fog of War, you can now only see the parts of the dungeon you have explored. Stats can now be rolled back (until you press commit). Once committed...
Version 1.2 now live. Weapons can now be dragged into the weapon slot. With this, I found a way for all empty slots to have tooltips describing their function...
Wow, what a fun process putting out a beta can be. I knew there were issues, of course, but thanks to you guys I have a pretty good list of things to work on. B...